Nicolas S. Montanaro

Software craftsman

Blog


About

Starting off a freshman in college studying finance, I found I much preferred spending my time trying to understand Super Nintendo assembly programming rather than stock numbers.

After a year and a half of formal instruction in computer science I began working at Intel in California. While there I attended Viking Code School to further develop my programming abilities, and completed a couple of side projects.

During the summer of 2016 I worked remotely on mySpiderweb with a team of two other developers and the founder. The small team led to a fantastic work experience and I'm proud to have had my hands in all aspects of the application.

I completed a B.S. in Computer Science from the Rochester Institute of Technology in May of 2017.

I currently work at HomeReport as a full stack developer for a suite of cross-platform applications.

I will be attending the Recurse Center from February to May of 2018. I will be focusing on lower-level programming. Specifically, creating an emulator for the Gameboy in Go and homebrew applications in C and Z80 assembly.


Contact information


Experience

Recurse Center, Programmer

New York City, NY
February 2018 - May 2018

From the website:

The Recurse Center runs educational programming retreats in New York City. The retreats are free, self-directed, project based, and for anyone who wants to get dramatically better at programming.

HomeReport, Full Stack Developer

Wilton, CT
May 2017 - present

mySpiderweb, Full Stack Developer

Rochester, NY (remote)
May 2016 - September 2016

Intel, Software Application Engineer

Santa Clara, CA
January 2015 - December 2015

Viking Code School, Student

San Francisco, CA (remote)
February 2015 - August 2015

RIT, Computer Science Student Lab Instructor

Rochester Institute of Technology
August 2014 - January 2015

RIT, Computer Science Ambassador

Rochester Institute of Technology
March 2014 - January 2015

Phi Kappa Psi, Vice President

Rochester Institute of Technology
February 2014 - January 2015


Projects

Independent study in code clone detection techniques

Technologies uses: Java
View the white paper here.

Kohaku

Technologies used: Ruby, Faraday

Recipe Book

Technologies used: Ruby, Rails, Bootstrap, HTML5, CSS3, SASS, Angular.js

Alice & August: A Love Story

Technologies used: LÖVE framework, Lua, Photoshop

From a user review:

Alice & August, by nic, is something like Dear Esther in its design. We are given a series of rooms to wander between, with each one bringing us a little closer to understanding our relationship to the absent other. Another very interesting choice is the lack of animation: the avatar is a still sprite, sliding through a maze. At times, however, we have to cross a long, featureless hallway and without animation to give us a sense of the passage of time we become anxious. Our anxiety — as to whether time is passing in a meaningful way at all, or whether the game has crashed — mirrors the protagonist’s anxiety after their own life spiraled out of control.