Currently pursing a B.S. in computer science at the Rochester Institute of Technology. Starting off a freshman studying finance, I found I much preferred spending my time trying to understand Super Nintendo game programming than stock numbers.
After a year and a half of formal instruction in computer science I began working at Intel in California. While there I attended Viking Code School to up my programming abilities, and completed a couple of side projects.
Full stack developer
mySpiderweb, Rochester, NY (remote)
May 2016 - September 2016
- mySpiderweb is a social media publishing tool that streamlines a multi-network presence for small businesses.
- Was a member of a small team developing the application for use with Facebook,
Software application engineer
Intel, Santa Clara, CA
January 2016 - 2016
- Analyzed the performance of 3D camera hardware & software on Intel architecture prior to release.
- Developed and tested mobile performance analysis tools for Android, iOS, and Windows-based tablets for Intel lab personnel.
- Identified and resolved proprietary software issues which resulted in the on-time delivery of a performance monitoring tool to Intel labs.
Computer science lab student lab instructor
Rochester Institute of Technology
August 2014 - January 2015
- Assisted faculty in the delivery and grading of weekly, programming-based laboratories for an introductory Computer Science course.
- Tutored individual students in introductory Computer Science courses on a biweekly basis.
Computer science ambassador
Rochester Institute of Technology
March 2014 - January 2015
- Served as a representative of the computer science program to potential new students by running informational seminars and tours.
- Interviewed potential professors with RIT faculty when potential professors sought employment.
Technologies used: Ruby, Faraday
- Kohaku is an automated image tagging program written in Ruby using the Imagga API.
- Primarily targeted towards individuals who store a lot of pictures locally, such as imageboard users.
Technologies used: Ruby, Rails, Bootstrap, HTML5, CSS3, SASS, Angular.js
- Web application that allows users to scrape recipes from popular recipe websites and store them in a personal recipe book.
- Users may take notes on recipes, generate printable PDFs of recipes, follow other users, share recipes with other users, and view user activity in a feed.
Technologies used: LÖVE framework, Lua, Photoshop
From a user review:
Alice & August, by nic, is something like Dear Esther in its design. We are given a series of rooms to wander between, with each one bringing us a little closer to understanding our relationship to the absent other. Another very interesting choice is the lack of animation: the avatar is a still sprite, sliding through a maze. At times, however, we have to cross a long, featureless hallway and without animation to give us a sense of the passage of time we become anxious. Our anxiety — as to whether time is passing in a meaningful way at all, or whether the game has crashed — mirrors the protagonist’s anxiety after their own life spiraled out of control.
- Game created entirely from scratch in under 48 hours for the Ludum Dare 33 game jam.
- Made with no prior knowledge of Lua or the LÖVE framework.
February 2015 - August 2015
- Completed an intensive 16 week full-stack development boot camp.
- Focused on Ruby + Rails, included JS, Angular, Sinatra, HTML5/CSS3, Sass, and numerous other DSLs, frameworks, and tools.
February 2014 - January 2015
- Managed the day-to-day operations and long-term goals of over 17 varied committees within a chapter of 60 members.
- Maintained, created, and edited all internal governing documents related to the fraternity.